基于C语言实现简易三子棋游戏
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用C语言写三子棋的具体代码,供大家参考,具体内容如下
1、头文件
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
//标识符定义
#define ROW 3
#define COL 3
//函数定义
//棋盘初始化
void init_board(char board[ROW][COL], int row, int col);
//打印棋盘
void display_board(char board[ROW][COL], int row, int col);
//玩家下棋
void player_game(char board[ROW][COL], int row, int col);
//电脑下棋
void comeputer_game(char board[ROW][COL], int row, int col);
//判断输赢
char is_win(char board[ROW][COL], int row, int col);
2、游戏函数
#include "game.h"
//棋盘初始化
void init_board(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0; i < ROW; i++) {
for (j = 0; j < COL; j++) {
board[i][j] = ' ';
}
}
}
//打印棋盘
void display_board(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
int k = 0;
for (i = 0; i < ROW; i++) {
for (j = 0; j < COL; j++) {
printf(" %c ",board[i][j]);
if (j < COL - 1) {
printf("|");
}
}
printf("\n");
if (i < ROW - 1) {
for (k = 0; k < COL; k++) {
printf("---");
if (k < COL - 1) {
printf("|");
}
}
}
printf("\n");
}
}
//玩家下棋
void player_game(char board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
while (1)
{
printf("请输入你要落子的坐标>:");
scanf("%d %d", &x, &y);
if (x <= row && y <= col && x >= 1 && y >= 1) {
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else {
printf("你输入的坐标被占用!\n");
}
}
else {
printf("你输入的坐标有误,请重新输入!\n");
}
}
}
//电脑下棋
void comeputer_game(char board[ROW][COL], int row, int col) {
while (1) {
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ') {
board[x][y] = '#';
break;
}
}
}
//判断输赢
//1.玩家赢返回*
//2.电脑赢返回#
//3.双方都不赢,棋盘没有位置平局返回p
//4.双方都不赢,棋盘还有位置继续下棋返回c
char is_win(char board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
//判断行
for (x = 0; x < row; x++) {
if (board[x][0] == board[x][1] && board[x][1] == board[x][2] && board[x][1] != ' ') {
return board[x][1];
}
}
//判断列
for (y = 0; y < col; y++) {
if (board[0][y] == board[1][y] && board[1][y] == board[2][y] && board[1][y] != ' ') {
return board[1][y];
}
}
//判断对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') {
return board[1][1];
}
if (board[2][0] == board[1][1] && board[1][1] == board[1][2] && board[1][1] != ' ') {
return board[1][1];
}
//判断棋盘是否有空位
for (x = 0; x < row; x++) {
for (y = 0; y < col; y++) {
if (board[x][y] == ' ') {
return 'c';
}
}
}
return 'p';
}
3、游戏实现
#include "game.h"
//打印菜单
void menu() {
printf("***************************\n");
printf("********* 三 子 棋 ********\n");
printf("********* 1. play ********\n");
printf("********* 0. exit ********\n");
printf("***************************\n");
}
void game() {
char win = 0;
//定义棋盘存储
char board[ROW][COL];
//棋盘初始化
init_board(board, ROW, COL);
//打印棋盘
display_board(board, ROW, COL);
while (1) {
//玩家下棋
player_game(board, ROW, COL);
display_board(board, ROW, COL);
//判断输赢
win = is_win(board, ROW, COL);
if (win != 'c') {
break;
}
//电脑下棋
comeputer_game(board, ROW, COL);
display_board(board, ROW, COL);
//判断输赢
win = is_win(board, ROW, COL);
if (win != 'c') {
break;
}
}
if (win == '*') {
printf("恭喜玩家胜利!\n");
display_board(board, ROW, COL);
system("pause");
}
else if (win == '#') {
printf("电脑胜利,继续加油哟!\n");
display_board(board, ROW, COL);
system("pause");
}
else {
printf("平局\n");
display_board(board, ROW, COL);
system("pause");
}
}
int main(void) {
int num = 0;
srand((unsigned)time(NULL));
do {
//打印菜单
menu();
//选择菜单
printf("请选择菜单>:");
scanf("%d", &num);
switch (num)
{
case 0:
break;
case 1:
game();
break;
default:
printf("你的选择错误,请重新选择!\n");
system("pause");
system("cls");
break;
}
} while (num);
system("pause");
return 0;
}
效果图片
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